void create()
{
#ifndef __NO_ADD_ACTION__
	enable_commands();
#endif
}

void catch_tell(string str)
{
}

void send(string str, mixed x)
{
#ifndef __NO_ENVIRONMENT__
	if (x)
		say(str, x);
	else
		say(str);
#else
	shout(str);
#endif
}

void move(object ob)
{
#ifndef __NO_ENVIRONMENT__
	move_object(ob);
#endif
}

